Searched refs:mRepaintEverything (Results 1 – 2 of 2) sorted by relevance
437 volatile int32_t mRepaintEverything; variable
133 mRepaintEverything(0), in SurfaceFlinger()839 refreshNeeded |= mRepaintEverything; in onMessageReceived()885 const bool repaintEverything = mRepaintEverything; in doDebugFlashRegions()1126 const bool repaintEverything = android_atomic_and(0, &mRepaintEverything); in doComposition()2883 android_atomic_or(1, &mRepaintEverything); in repaintEverything()