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Searched refs:mReplayStruct (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp611 : mReplayStruct(replayStruct), mLevel(level) {} in ReplayOperationHandler()
614 mReplayStruct.mRenderer.eventMark(operation->name()); in operator ()()
616 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds); in operator ()()
618 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); } in allocator()
620 mReplayStruct.mRenderer.startMark(name); in startMark()
623 mReplayStruct.mRenderer.endMark(); in endMark()
626 inline int replayFlags() { return mReplayStruct.mReplayFlags; } in replayFlags()
627 inline SkPath* allocPathForFrame() { return mReplayStruct.allocPathForFrame(); } in allocPathForFrame()
630 ReplayStateStruct& mReplayStruct; member in android::uirenderer::ReplayOperationHandler