Searched refs:mRequestRender (Results 1 – 1 of 1) sorted by relevance
1226 mRequestRender = true; in GLThread()1436 mRequestRender = false; in guardedRun()1454 + " mRequestRender: " + mRequestRender in guardedRun()1572 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY)); in readyToDraw()1593 mRequestRender = true; in requestRender()1661 mRequestRender = true; in onResume()1682 mRequestRender = true; in onWindowResize()1752 private boolean mRequestRender; field in GLSurfaceView.GLThread