Searched refs:mRootRenderNode (Results 1 – 2 of 2) sorted by relevance
50 , mRootRenderNode(rootRenderNode) { in CanvasContext()164 mRootRenderNode->prepareTree(info); in prepareTree()236 status |= mCanvas->drawRenderNode(mRootRenderNode.get(), outBounds); in draw()339 mRootRenderNode->destroyHardwareResources(); in destroyHardwareResources()
133 const sp<RenderNode> mRootRenderNode; variable