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Searched refs:mTexTarget (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp132 mTexTarget(texTarget), in GLConsumer()
159 mTexTarget(texTarget), in GLConsumer()
213 glBindTexture(mTexTarget, mTexName); in updateTexImage()
226 glBindTexture(mTexTarget, mTexName); in updateTexImage()
457 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked()
471 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked()
478 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked()
487 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked()
616 glBindTexture(mTexTarget, GLuint(tex)); in attachToContext()
722 return mTexTarget; in getCurrentTextureTarget()
/frameworks/native/include/gui/
DGLConsumer.h421 const uint32_t mTexTarget; variable