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Searched refs:mTransformFromParent (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp351 info.damageAccumulator->pushTransform(&op->mTransformFromParent); in prepareSubTree()
538 localTransformFromProjectionSurface.multiply(opState->mTransformFromParent); in computeOrderingImpl()
767 caster->issueDrawShadowOperation(casterOp->mTransformFromParent, handler); in issueOperationsOf3dChildren()
782 renderer.concatMatrix(childOp->mTransformFromParent); in issueOperationsOf3dChildren()
DDisplayListOp.h1477 mRenderNode(renderNode), mFlags(flags), mTransformFromParent(transformFromParent) {} in DrawRenderNodeOp()
1519 const mat4 mTransformFromParent; variable