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Searched refs:mUseAsyncWrite (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DThreads.cpp1193 mUseAsyncWrite(false), in PlaybackThread()
1846 mUseAsyncWrite = true; in readOutputParameters_l()
2153 if (mUseAsyncWrite) { in threadLoop_write()
2164 if (mUseAsyncWrite && in threadLoop_write()
2183 if (mUseAsyncWrite) { in threadLoop_drain()
3087 if (mUseAsyncWrite != 0) { in threadLoop_standby()
4484 if (mUseAsyncWrite) { in threadLoop_exit()
4699 if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) { in waitingAsyncCallback_l()
4720 if (mUseAsyncWrite) { in flushHw_l()
DThreads.h773 bool mUseAsyncWrite; variable