Searched refs:mWinAnimator (Results 1 – 9 of 9) sorted by relevance
334 final WindowStateAnimator mWinAnimator; field in WindowState394 mWinAnimator = null; in WindowState()475 mWinAnimator = new WindowStateAnimator(this); in WindowState()476 mWinAnimator.mAlpha = a.alpha; in WindowState()885 || mWinAnimator.mAnimation != null || animating); in isVisibleOrBehindKeyguardLw()952 || mWinAnimator.mAnimation != null || atoken.mAppAnimator.animation != null); in isOnScreenIgnoringKeyguard()954 return !mAttachedHidden || mWinAnimator.mAnimation != null; in isOnScreenIgnoringKeyguard()969 || mWinAnimator.mAnimation != null in isReadyForDisplay()990 || mWinAnimator.mAnimation != null in isReadyForDisplayIgnoringKeyguard()992 && !mWinAnimator.isDummyAnimation())); in isReadyForDisplayIgnoringKeyguard()[all …]
168 + ", isAnimating=" + win.mWinAnimator.isAnimating()); in updateReportedVisibilityLocked()170 … Slog.v(WindowManagerService.TAG, "Not displayed: s=" + win.mWinAnimator.mSurfaceControl in updateReportedVisibilityLocked()172 + " mDrawState=" + win.mWinAnimator.mDrawState in updateReportedVisibilityLocked()177 + " a=" + win.mWinAnimator.mAnimating); in updateReportedVisibilityLocked()183 if (!win.mWinAnimator.isAnimating()) { in updateReportedVisibilityLocked()187 } else if (win.mWinAnimator.isAnimating()) { in updateReportedVisibilityLocked()246 (win.mWinAnimator.isAnimating() && in isVisible()
164 final WindowStateAnimator winAnimator = wallpaper.mWinAnimator; in hideWallpapersLocked()238 && (!win.mWinAnimator.isAnimating() || hideWhenLocked)) in shouldForceHide()253 final WindowStateAnimator winAnimator = win.mWinAnimator; in updateWindowsLocked()283 WindowStateAnimator winAnimator = win.mWinAnimator; in updateWindowsLocked()345 + " anim=" + win.mWinAnimator.mAnimation); in updateWindowsLocked()493 wallpaper.mWinAnimator.setAnimation(a); in updateWindowsLocked()522 WindowStateAnimator winAnimator = win.mWinAnimator; in updateWallpaperLocked()680 windows.get(j).mWinAnimator.prepareSurfaceLocked(true); in animateLocked()787 WindowStateAnimator wanim = windows.get(j).mWinAnimator; in dumpLocked()
1298 Slog.i(TAG, " mSurface=" + w.mWinAnimator.mSurfaceControl in canBeImeTarget()1367 && (w == null || curTarget.mWinAnimator.mAnimLayer > w.mWinAnimator.mAnimLayer)) { in findDesiredInputMethodWindowIndexLocked()1394 if (highestTarget == null || win.mWinAnimator.mAnimLayer > in findDesiredInputMethodWindowIndexLocked()1395 highestTarget.mWinAnimator.mAnimLayer) { in findDesiredInputMethodWindowIndexLocked()1406 + " animating=" + highestTarget.mWinAnimator.isAnimating() in findDesiredInputMethodWindowIndexLocked()1407 + " layer=" + highestTarget.mWinAnimator.mAnimLayer in findDesiredInputMethodWindowIndexLocked()1408 + " new layer=" + w.mWinAnimator.mAnimLayer); in findDesiredInputMethodWindowIndexLocked()1416 } else if (highestTarget.mWinAnimator.isAnimating() && in findDesiredInputMethodWindowIndexLocked()1417 highestTarget.mWinAnimator.mAnimLayer > w.mWinAnimator.mAnimLayer) { in findDesiredInputMethodWindowIndexLocked()1476 imw.mWinAnimator.mAnimLayer = imw.mLayer + adj; in setInputMethodAnimLayerAdjustment()[all …]
205 sTempFloats[Matrix.MSCALE_X] = windowState.mWinAnimator.mDsDx; in populateTransformationMatrixLocked()206 sTempFloats[Matrix.MSKEW_Y] = windowState.mWinAnimator.mDtDx; in populateTransformationMatrixLocked()207 sTempFloats[Matrix.MSKEW_X] = windowState.mWinAnimator.mDsDy; in populateTransformationMatrixLocked()208 sTempFloats[Matrix.MSCALE_Y] = windowState.mWinAnimator.mDtDy; in populateTransformationMatrixLocked()611 && !windowState.mWinAnimator.mEnterAnimationPending) { in populateWindowsOnScreenLocked()
211 ? null : win.mAttachedWindow.mWinAnimator; in WindowStateAnimator()447 mWin.mChildWindows.get(i).mWinAnimator.finishExit(); in finishExit()1036 final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator; in computeShownFrameLocked()1710 if (c.mWinAnimator.mSurfaceControl != null) { in performShowLocked()1711 c.mWinAnimator.performShowLocked(); in performShowLocked()
159 final WindowStateAnimator winAnimator = w.mWinAnimator; in updateLayers()
157 final WindowStateAnimator winAnimator = windows.get(winNdx).mWinAnimator; in isAnimating()
312 if (child.mWinAnimator != universeBackground) { in updateInputWindowsLw()