/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/ |
D | FrameworkActionBar.java | 174 ArrayList<MenuItemImpl> menus = mActionBar.getMenuBuilder().getNonActionItems(); in isOverflowPopupNeeded() local 180 menus != null) { in isOverflowPopupNeeded() 181 final int count = menus.size(); in isOverflowPopupNeeded() 183 needed = !menus.get(0).isActionViewExpanded(); in isOverflowPopupNeeded()
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/frameworks/base/docs/html/design/patterns/ |
D | selection.jd | 5 <a class="notice-developers" href="{@docRoot}guide/topics/ui/menus.html#context-menu"> 32 Traditional use of the long press gesture to show contextual menus. 92 <a href="{@docRoot}guide/topics/ui/menus.html#CAB">Using the contextual action mode</a>.</p> 105 contextual menus.</p>
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D | compatibility.jd | 17 <li>Robust pattern for the use of menus in action bars.</li>
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D | gestures.jd | 27 the data using a contextual action bar. Avoid using long press for showing contextual menus.</p>
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D | actionbar.jd | 60 views. Examples of view-switching controls are drop-down menus or tab controls. For more informatio…
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
D | menu_design.jd | 21 <a href="{@docRoot}guide/topics/ui/menus.html">Menus</a>.</p> 100 The Android system provides two types of menus you can use to provide 115 All but the simplest applications have menus. The system automatically 116 lays the menus out and provides standard ways for users to access them. 118 functionality across all applications. All menus are panels that "float" 125 Let's start out with a quick tour of the menus. 130 <p class="note"><strong>Note:</strong> Your menus and screens might not look 256 for going to the next screen and performing the operation there. Context menus 258 Many users never discover or use Context menus. It is for this reason that, for 263 may have commands on Context menus that are not available elsewhere. [all …]
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D | index.jd | 29 icons in menus, dialogs, tabs, the status bar, and lists. The Icon Guidelines
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/frameworks/base/docs/html/training/sharing/ |
D | shareaction.jd | 17 <li><a href="#update-menus">Update Menu Declarations</a></li> 48 <h2 id="update-menus">Update Menu Declarations</h2> 120 <p>You may only need to set the share intent once during the creation of your menus, or you may
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/frameworks/base/docs/html/training/wearables/watch-faces/ |
D | configuration.jd | 80 watch face, because complex menus are hard to navigate on smaller screens. Your wearable 117 for a watch face, because it is easier to interact with complex menus on the larger screen of
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/frameworks/base/docs/html/guide/topics/resources/ |
D | available-resources.jd | 36 <dd>Define the contents of your application menus.<br/>
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D | menu-resource.jd | 10 <li><a href="{@docRoot}guide/topics/ui/menus.html">Menus</a></li> 18 <p>For a guide to using menus, see the <a href="{@docRoot}guide/topics/ui/menus.html">Menus</a>
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D | overview.jd | 85 application menus, drawables, animations, and more.</dd>
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/frameworks/base/docs/html/guide/topics/ui/ |
D | index.jd | 3 … also provides other UI modules for special interfaces such as dialogs, notifications, and menus.
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D | ui-events.jd | 71 on context menus in the <a href="{@docRoot}guide/topics/ui/menus.html#context-menu">Menus</a>
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D | menus.jd | 35 <li><a href="#AllowingToAdd">Allowing your activity to be added to other menus</a></li> 70 guide shows how to create the three fundamental types of menus or action presentations on all 1024 <h3 id="AllowingToAdd">Allowing your activity to be added to other menus</h3> 1029 <p>To be included in other application menus, you need to define an intent
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/frameworks/base/tools/aapt/ |
D | Resource.cpp | 1181 sp<ResourceTypeSet> menus; in buildResources() local 1216 !applyFileOverlay(bundle, assets, &menus, "menu") || in buildResources() 1329 if (menus != NULL) { in buildResources() 1330 err = makeFileResources(bundle, assets, &table, menus, "menu"); in buildResources() 1484 if (menus != NULL) { in buildResources() 1485 ResourceDirIterator it(menus, String8("menu")); in buildResources()
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/frameworks/base/docs/html/design/get-started/ |
D | principles.jd | 38 <h4 id="real-objects-more-fun">Real objects are more fun than buttons and menus</h4>
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/frameworks/base/docs/html/about/versions/ |
D | android-2.3-highlights.jd | 65 notification bar, menus, and other parts of the UI. Changes in menus and
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/frameworks/base/docs/html/sdk/ |
D | OLD_RELEASENOTES.jd | 43 …<li>Changes to menus to make them more flexible; also added context menus (similar to "right mouse…
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/frameworks/base/docs/html/guide/components/ |
D | fragments.jd | 609 href="{@docRoot}guide/topics/ui/menus.html#options-menu">Options Menu</a> (and, consequently, the <a 634 the Options Menu and context menus.</p> 636 <p>For more information about menus, see the <a 637 href="{@docRoot}guide/topics/ui/menus.html">Menus</a> and <a
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/frameworks/base/docs/html/design/wear/ |
D | patterns.jd | 105 <li>Do not put menus on a single card.</li>
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/frameworks/base/docs/html/tools/support-library/ |
D | index.jd | 107 menus.</li> 367 <li>Added drag-to-open user interface support for pop-up menus. For more information, see 913 <li>Added new APIs to control the visibility of new menus.</li>
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/frameworks/base/docs/html/distribute/essentials/quality/ |
D | core.jd | 481 pending, such as changes to editable fields, game progress, menus, 632 <li>No aliasing at the edges of menus, buttons, and other UI elements
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/frameworks/base/docs/html/training/notepad/ |
D | notepad-ex1.jd | 374 <h2>More about menus</h2> 376 surface with <a href="{@docRoot}resources/faq/commontasks.html#addmenuitems">menus</a>. </p>
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/frameworks/base/docs/html/training/tv/games/ |
D | index.jd | 85 …game—not just controlling core gameplay, but also navigating menus and ads. For this reason,…
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