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/frameworks/base/rs/java/android/renderscript/
DRenderScriptGL.java105 public void setColor(int minimum, int preferred) { in setColor() argument
106 validateRange(minimum, preferred, 5, 8); in setColor()
107 mColorMin = minimum; in setColor()
119 public void setAlpha(int minimum, int preferred) { in setAlpha() argument
120 validateRange(minimum, preferred, 0, 8); in setAlpha()
121 mAlphaMin = minimum; in setAlpha()
135 public void setDepth(int minimum, int preferred) { in setDepth() argument
136 validateRange(minimum, preferred, 0, 24); in setDepth()
137 mDepthMin = minimum; in setDepth()
152 public void setSamples(int minimum, int preferred, float Q) { in setSamples() argument
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/frameworks/av/include/private/media/
DAudioTrackShared.h244 void setMinimum(size_t minimum) { in setMinimum() argument
246 if (minimum > UINT32_MAX) { in setMinimum()
247 minimum = UINT32_MAX; in setMinimum()
249 mCblk->mMinimum = (uint32_t) minimum; in setMinimum()
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dwidget_design.jd111 minimum amount of space it should consume by default. When users add a widget to their Home screen,
112 it will generally occupy more than the minimum width and height you specify. Android Home screens
115 grid. <strong>When your widget is added, it will be stretched to occupy the minimum number of cells,
124 minimum dimensions, given the desired number of occupied grid cells:</p>
163 specifying the minimum size that renders the widget in a good default state. For an example of how
175 <p>Your minimum height should be the height of your two TextViews for the artist and title, plus
176 some text margins. Your minimum width should be the minimum usable widths of the
177 <strong>Play</strong> and <strong>Next</strong> buttons, plus the minimum text width (say, the width
182 alt="Example sizes and margins for minimum width/height calculations" id="music_example_redline">
185 <code>minWidth</code>/<code>minHeight</code> calculations. We chose 144dp as an example good minimum
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Dwbalance.rs95 int minimum = min(estimation.r, min(estimation.g, estimation.b));
97 float avg = (minimum + maximum) / 2.f;
/frameworks/av/services/audioflinger/
DFastMixer.cpp606 wall.mean()*1e-6, wall.minimum()*1e-6, wall.maximum()*1e-6, in dump()
610 loadNs.mean()*1e-3, loadNs.minimum()*1e-3, loadNs.maximum()*1e-3, in dump()
618 kHz.mean()*1e-3, kHz.minimum()*1e-3, kHz.maximum()*1e-3, kHz.stddev()*1e-3); in dump()
621 loadMHz.mean(), loadMHz.minimum(), loadMHz.maximum(), loadMHz.stddev()); in dump()
635 left.mean()*1e-6, left.minimum()*1e-6, left.maximum()*1e-6, left.stddev()*1e-6, in dump()
636 right.mean()*1e-6, right.minimum()*1e-6, right.maximum()*1e-6, in dump()
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Dwbalance.rs112 int minimum = min(estimation.r, min(estimation.g, estimation.b));
114 float avg = (minimum + maximum) / 2.f;
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Dwbalance.rs114 int minimum = min(estimation.r, min(estimation.g, estimation.b));
116 float avg = (minimum + maximum) / 2.f;
/frameworks/av/include/cpustats/
DCentralTendencyStatistics.h40 double minimum() const { return mMinimum; } in minimum() function
/frameworks/av/media/libmedia/
DAudioTrackShared.cpp665 size_t minimum = (size_t) cblk->mMinimum; in releaseBuffer() local
666 if (minimum == 0) { in releaseBuffer()
667 minimum = mIsOut ? half : 1; in releaseBuffer()
668 } else if (minimum > half) { in releaseBuffer()
669 minimum = half; in releaseBuffer()
672 if (!mIsOut || (mAvailToClient + stepCount >= minimum)) { in releaseBuffer()
673 ALOGV("mAvailToClient=%zu stepCount=%zu minimum=%zu", mAvailToClient, stepCount, minimum); in releaseBuffer()
/frameworks/base/docs/html/tools/publishing/
Dversioning.jd56 manifest. This attribute allows an application to specify the minimum system API with which it is
130 <p>If your application requires a specific minimum version of the Android
141 <li><code>android:minSdkVersion</code> &mdash; The minimum version
148 for the minimum API Level.</li>
167 <p>To specify a minimum platform version for your application, add a
/frameworks/base/docs/html/design/tv/
Dstyle.jd55 display correctly. On a 1920 x 1080 pixel screen, this margin should be a minimum of 27px from the
56 top and bottom edges and a minimum of 48px from the right and left edges of the picture.</p>
76 distance. The minimum recommended font size for TV is 12sp. The default text size setting should
/frameworks/base/docs/html/training/displaying-bitmaps/
Dindex.jd54 Document</a> (CDD), <i>Section 3.7. Virtual Machine Compatibility</i> gives the required minimum
56 perform under this minimum memory limit. However, keep in mind many devices are configured with
/frameworks/base/docs/html/guide/topics/manifest/
Dsupports-screens-element.jd132 <dd>Specifies the minimum smallestWidth required. The smallestWidth is the shortest dimension of
147 should be the minimum width required by your layout, regardless of the screen's current
151 <em>small</em> size or a minimum width of 320dp), you do
166 specify the minimum screen size your application requires, instead of using the other attributes
168 have more control over exactly how much screen space your application needs at a minimum in order
/frameworks/base/docs/html/guide/topics/admin/
Ddevice-admin.jd140 <td>Minimum letters required in password</td> <td>The minimum number of
147 <td>The minimum number of lowercase
153 <td>The minimum number of
159 …<td>The minimum number of numerical digits required in the password for all admins or a particular…
164 …<td>The minimum number of symbols required in the password for all admins or a particular one. Int…
169 …<td>The minimum number of uppercase letters required in the password for all admins or a particula…
240 <li>Specify requirements for the user's password, such as minimum length, the minimum number of
599 <h5>Set the minimum password length</h5>
600 <p>You can specify that a password must be at least the specified minimum
/frameworks/native/opengl/specs/
DEGL_ANDROID_image_native_buffer.txt102 future Android releases. The minimum requirements for a given Android
/frameworks/base/docs/html/guide/practices/
Dscreens-distribution.jd143 <li>It declares that the app requires a screen size with a minimum usable area that is at least
151 the capability for apps to specify size requirements based on a minimum number of
152 density-independent pixels available. In this example, the app declares a minimum width requirement
157 might require a minimum width of 720dp.</p>
/frameworks/rs/scriptc/
Drs_core_math.rsh6618 * Return the minimum value from two arguments
6627 * Return the minimum value from two arguments
6636 * Return the minimum value from two arguments
6645 * Return the minimum value from two arguments
6654 * Return the minimum value from two arguments
6665 * Return the minimum value from two arguments
6676 * Return the minimum value from two arguments
6687 * Return the minimum value from two arguments
6698 * Return the minimum value from two arguments
6709 * Return the minimum value from two arguments
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/frameworks/rs/api/
Drs_core_math.spec910 Return the minimum value from two arguments
922 Return the minimum value from two arguments
936 Return the minimum value from two arguments
953 Return the minimum value from two arguments
971 Return the minimum value from two arguments
990 Return the minimum value from two arguments
/frameworks/base/core/java/android/util/
DJsonReader.java722 private boolean fillBuffer(int minimum) throws IOException { in fillBuffer() argument
752 if (limit >= minimum) { in fillBuffer()
/frameworks/base/docs/html/training/tv/start/
Dindex.jd56 <dd>Learn the minimum requirements for TV layouts and how to implement them.</dd>
/frameworks/compile/libbcc/tests/debuginfo/target-tests/
Dlit.cfg24 # minimum_sdk - SDK minimum version to embed in AndroidManifest.xml
/frameworks/base/docs/html/training/improving-layouts/
Dindex.jd41 lessons here, you will be able to implement smooth scrolling interfaces with a minimum memory
/frameworks/base/docs/html/guide/components/
Dindex.jd29 does the minimum amount of work. Any potentially long task that may hang your application should be
/frameworks/base/docs/html-intl/intl/ja/training/tv/playback/
Dnow-playing.jd112 // And at minimum the title and artist for legacy support
/frameworks/base/docs/html/tools/building/
Dmultidex.jd296 For the development flavor, set a minimum SDK version of 21. This setting generates multidex
297 output much faster using the ART-supported format. For the release flavor, set a minimum SDK
298 version which matches your actual minimum support level. This setting generates a multidex APK
361 you preserve the ability to perform normal builds with the release-appropriate minimum SDK level

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