/frameworks/base/rs/java/android/renderscript/ |
D | RenderScriptGL.java | 105 public void setColor(int minimum, int preferred) { in setColor() argument 106 validateRange(minimum, preferred, 5, 8); in setColor() 107 mColorMin = minimum; in setColor() 119 public void setAlpha(int minimum, int preferred) { in setAlpha() argument 120 validateRange(minimum, preferred, 0, 8); in setAlpha() 121 mAlphaMin = minimum; in setAlpha() 135 public void setDepth(int minimum, int preferred) { in setDepth() argument 136 validateRange(minimum, preferred, 0, 24); in setDepth() 137 mDepthMin = minimum; in setDepth() 152 public void setSamples(int minimum, int preferred, float Q) { in setSamples() argument [all …]
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/frameworks/av/include/private/media/ |
D | AudioTrackShared.h | 244 void setMinimum(size_t minimum) { in setMinimum() argument 246 if (minimum > UINT32_MAX) { in setMinimum() 247 minimum = UINT32_MAX; in setMinimum() 249 mCblk->mMinimum = (uint32_t) minimum; in setMinimum()
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
D | widget_design.jd | 111 minimum amount of space it should consume by default. When users add a widget to their Home screen, 112 it will generally occupy more than the minimum width and height you specify. Android Home screens 115 grid. <strong>When your widget is added, it will be stretched to occupy the minimum number of cells, 124 minimum dimensions, given the desired number of occupied grid cells:</p> 163 specifying the minimum size that renders the widget in a good default state. For an example of how 175 <p>Your minimum height should be the height of your two TextViews for the artist and title, plus 176 some text margins. Your minimum width should be the minimum usable widths of the 177 <strong>Play</strong> and <strong>Next</strong> buttons, plus the minimum text width (say, the width 182 alt="Example sizes and margins for minimum width/height calculations" id="music_example_redline"> 185 <code>minWidth</code>/<code>minHeight</code> calculations. We chose 144dp as an example good minimum [all …]
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | wbalance.rs | 95 int minimum = min(estimation.r, min(estimation.g, estimation.b)); 97 float avg = (minimum + maximum) / 2.f;
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/frameworks/av/services/audioflinger/ |
D | FastMixer.cpp | 606 wall.mean()*1e-6, wall.minimum()*1e-6, wall.maximum()*1e-6, in dump() 610 loadNs.mean()*1e-3, loadNs.minimum()*1e-3, loadNs.maximum()*1e-3, in dump() 618 kHz.mean()*1e-3, kHz.minimum()*1e-3, kHz.maximum()*1e-3, kHz.stddev()*1e-3); in dump() 621 loadMHz.mean(), loadMHz.minimum(), loadMHz.maximum(), loadMHz.stddev()); in dump() 635 left.mean()*1e-6, left.minimum()*1e-6, left.maximum()*1e-6, left.stddev()*1e-6, in dump() 636 right.mean()*1e-6, right.minimum()*1e-6, right.maximum()*1e-6, in dump()
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | wbalance.rs | 112 int minimum = min(estimation.r, min(estimation.g, estimation.b)); 114 float avg = (minimum + maximum) / 2.f;
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | wbalance.rs | 114 int minimum = min(estimation.r, min(estimation.g, estimation.b)); 116 float avg = (minimum + maximum) / 2.f;
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/frameworks/av/include/cpustats/ |
D | CentralTendencyStatistics.h | 40 double minimum() const { return mMinimum; } in minimum() function
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/frameworks/av/media/libmedia/ |
D | AudioTrackShared.cpp | 665 size_t minimum = (size_t) cblk->mMinimum; in releaseBuffer() local 666 if (minimum == 0) { in releaseBuffer() 667 minimum = mIsOut ? half : 1; in releaseBuffer() 668 } else if (minimum > half) { in releaseBuffer() 669 minimum = half; in releaseBuffer() 672 if (!mIsOut || (mAvailToClient + stepCount >= minimum)) { in releaseBuffer() 673 ALOGV("mAvailToClient=%zu stepCount=%zu minimum=%zu", mAvailToClient, stepCount, minimum); in releaseBuffer()
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/frameworks/base/docs/html/tools/publishing/ |
D | versioning.jd | 56 manifest. This attribute allows an application to specify the minimum system API with which it is 130 <p>If your application requires a specific minimum version of the Android 141 <li><code>android:minSdkVersion</code> — The minimum version 148 for the minimum API Level.</li> 167 <p>To specify a minimum platform version for your application, add a
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/frameworks/base/docs/html/design/tv/ |
D | style.jd | 55 display correctly. On a 1920 x 1080 pixel screen, this margin should be a minimum of 27px from the 56 top and bottom edges and a minimum of 48px from the right and left edges of the picture.</p> 76 distance. The minimum recommended font size for TV is 12sp. The default text size setting should
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/frameworks/base/docs/html/training/displaying-bitmaps/ |
D | index.jd | 54 Document</a> (CDD), <i>Section 3.7. Virtual Machine Compatibility</i> gives the required minimum 56 perform under this minimum memory limit. However, keep in mind many devices are configured with
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | supports-screens-element.jd | 132 <dd>Specifies the minimum smallestWidth required. The smallestWidth is the shortest dimension of 147 should be the minimum width required by your layout, regardless of the screen's current 151 <em>small</em> size or a minimum width of 320dp), you do 166 specify the minimum screen size your application requires, instead of using the other attributes 168 have more control over exactly how much screen space your application needs at a minimum in order
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/frameworks/base/docs/html/guide/topics/admin/ |
D | device-admin.jd | 140 <td>Minimum letters required in password</td> <td>The minimum number of 147 <td>The minimum number of lowercase 153 <td>The minimum number of 159 …<td>The minimum number of numerical digits required in the password for all admins or a particular… 164 …<td>The minimum number of symbols required in the password for all admins or a particular one. Int… 169 …<td>The minimum number of uppercase letters required in the password for all admins or a particula… 240 <li>Specify requirements for the user's password, such as minimum length, the minimum number of 599 <h5>Set the minimum password length</h5> 600 <p>You can specify that a password must be at least the specified minimum
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_image_native_buffer.txt | 102 future Android releases. The minimum requirements for a given Android
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/frameworks/base/docs/html/guide/practices/ |
D | screens-distribution.jd | 143 <li>It declares that the app requires a screen size with a minimum usable area that is at least 151 the capability for apps to specify size requirements based on a minimum number of 152 density-independent pixels available. In this example, the app declares a minimum width requirement 157 might require a minimum width of 720dp.</p>
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/frameworks/rs/scriptc/ |
D | rs_core_math.rsh | 6618 * Return the minimum value from two arguments 6627 * Return the minimum value from two arguments 6636 * Return the minimum value from two arguments 6645 * Return the minimum value from two arguments 6654 * Return the minimum value from two arguments 6665 * Return the minimum value from two arguments 6676 * Return the minimum value from two arguments 6687 * Return the minimum value from two arguments 6698 * Return the minimum value from two arguments 6709 * Return the minimum value from two arguments [all …]
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/frameworks/rs/api/ |
D | rs_core_math.spec | 910 Return the minimum value from two arguments 922 Return the minimum value from two arguments 936 Return the minimum value from two arguments 953 Return the minimum value from two arguments 971 Return the minimum value from two arguments 990 Return the minimum value from two arguments
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/frameworks/base/core/java/android/util/ |
D | JsonReader.java | 722 private boolean fillBuffer(int minimum) throws IOException { in fillBuffer() argument 752 if (limit >= minimum) { in fillBuffer()
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/frameworks/base/docs/html/training/tv/start/ |
D | index.jd | 56 <dd>Learn the minimum requirements for TV layouts and how to implement them.</dd>
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/frameworks/compile/libbcc/tests/debuginfo/target-tests/ |
D | lit.cfg | 24 # minimum_sdk - SDK minimum version to embed in AndroidManifest.xml
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/frameworks/base/docs/html/training/improving-layouts/ |
D | index.jd | 41 lessons here, you will be able to implement smooth scrolling interfaces with a minimum memory
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/frameworks/base/docs/html/guide/components/ |
D | index.jd | 29 does the minimum amount of work. Any potentially long task that may hang your application should be
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/frameworks/base/docs/html-intl/intl/ja/training/tv/playback/ |
D | now-playing.jd | 112 // And at minimum the title and artist for legacy support
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/frameworks/base/docs/html/tools/building/ |
D | multidex.jd | 296 For the development flavor, set a minimum SDK version of 21. This setting generates multidex 297 output much faster using the ART-supported format. For the release flavor, set a minimum SDK 298 version which matches your actual minimum support level. This setting generates a multidex APK 361 you preserve the ability to perform normal builds with the release-appropriate minimum SDK level
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