Searched refs:miny (Results 1 – 1 of 1) sorted by relevance
514 float miny = Float.MAX_VALUE; in computeOrientedBoundingBox() local526 if (points[i] < miny) { in computeOrientedBoundingBox()527 miny = points[i]; in computeOrientedBoundingBox()534 …edBoundingBox((float) (angle * 180 / Math.PI), centroid[0], centroid[1], maxx - minx, maxy - miny); in computeOrientedBoundingBox()