Searched refs:mtxIdentity (Results 1 – 1 of 1) sorted by relevance
65 static float mtxIdentity[16] = { variable140 memcpy(mCurrentTransformMatrix, mtxIdentity, in GLConsumer()167 memcpy(mCurrentTransformMatrix, mtxIdentity, in GLConsumer()753 xform[i] = mtxIdentity[i]; in computeCurrentTransformMatrixLocked()