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Searched refs:mutateStagingProperties (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/tests/
Dmain.cpp56 node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height); in createCard()
57 node->mutateStagingProperties().setElevation(dp(16)); in createCard()
58 node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(10), 1); in createCard()
59 node->mutateStagingProperties().mutableOutline().setShouldClip(true); in createCard()
80 rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, width, height); in main()
82 rootNode->mutateStagingProperties().setClipToBounds(false); in main()
115 cards[ci]->mutateStagingProperties().setTranslationX(i); in main()
116 cards[ci]->mutateStagingProperties().setTranslationY(i); in main()
/frameworks/base/core/jni/
Dandroid_view_RenderNode.cpp43 (reinterpret_cast<RenderNode*>(renderNodePtr)->mutateStagingProperties().prop(val) \
145 renderNode->mutateStagingProperties().mutableOutline().setRoundRect(left, top, right, bottom, in android_view_RenderNode_setOutlineRoundRect()
155 renderNode->mutateStagingProperties().mutableOutline().setConvexPath(outlinePath, alpha); in android_view_RenderNode_setOutlineConvexPath()
163 renderNode->mutateStagingProperties().mutableOutline().setEmpty(); in android_view_RenderNode_setOutlineEmpty()
171 renderNode->mutateStagingProperties().mutableOutline().setNone(); in android_view_RenderNode_setOutlineNone()
185 renderNode->mutateStagingProperties().mutableOutline().setShouldClip(clipToOutline); in android_view_RenderNode_setClipToOutline()
194 renderNode->mutateStagingProperties().mutableRevealClip().set( in android_view_RenderNode_setRevealClip()
295 if (renderNode->mutateStagingProperties().setLeftTopRightBottom(left, top, right, bottom)) { in android_view_RenderNode_setLeftTopRightBottom()
403 renderNode->mutateStagingProperties().updateMatrix(); in android_view_RenderNode_hasIdentityMatrix()
416 renderNode->mutateStagingProperties().updateMatrix(); in android_view_RenderNode_getTransformMatrix()
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/frameworks/base/libs/hwui/
DRenderNode.h160 RenderProperties& mutateStagingProperties() { in mutateStagingProperties() function
DAnimator.cpp218 (mTarget->mutateStagingProperties().*mPropertyAccess->setter)(finalValue()); in onStagingPlayStateChanged()