/frameworks/native/services/surfaceflinger/EventLog/ |
D | EventLog.cpp | 71 const size_t needed = 1 + sizeof(count); in startList() local 72 if (mPos + needed > STORAGE_MAX_SIZE) { in startList() 78 mPos += needed; in startList() 83 const size_t needed = 1; in endList() local 84 if (mPos + needed > STORAGE_MAX_SIZE) { in endList() 89 mPos += needed; in endList() 94 const size_t needed = 1 + sizeof(value); in writeInt32() local 95 if (mPos + needed > STORAGE_MAX_SIZE) { in writeInt32() 101 mPos += needed; in writeInt32() 106 const size_t needed = 1 + sizeof(value); in writeInt64() local [all …]
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/frameworks/base/tests/AccessoryDisplay/common/src/com/android/accessorydisplay/common/ |
D | BufferPool.java | 38 public ByteBuffer acquire(int needed) { in acquire() argument 43 return grow(mBuffers[mAvailable], needed); in acquire() 48 return ByteBuffer.allocate(chooseCapacity(mInitialBufferSize, needed)); in acquire() 67 public ByteBuffer grow(ByteBuffer buffer, int needed) { in grow() argument 69 if (capacity < needed) { in grow() 71 capacity = chooseCapacity(capacity, needed); in grow() 79 private int chooseCapacity(int capacity, int needed) { in chooseCapacity() argument 80 while (capacity < needed) { in chooseCapacity() 84 if (needed > mMaxBufferSize) { in chooseCapacity() 85 throw new IllegalArgumentException("Requested size " + needed in chooseCapacity()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 138 int needed = 1; in getNeededCount() local 144 needed = 2; in getNeededCount() 152 needed = 4; in getNeededCount() 156 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 160 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 173 needed = 2; in getNeededCount() 178 needed = 3; in getNeededCount() 189 needed = 4; in getNeededCount() 195 needed = 16; in getNeededCount() 199 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10Ext.cpp | 160 int needed = 1; in getNeededCount() local 166 needed = 2; in getNeededCount() 174 needed = 4; in getNeededCount() 178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 195 needed = 2; in getNeededCount() 200 needed = 3; in getNeededCount() 211 needed = 4; in getNeededCount() 217 needed = 16; in getNeededCount() 221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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D | android_opengl_GLES31Ext.cpp | 159 int needed = 1; in getNeededCount() local 165 needed = 2; in getNeededCount() 173 needed = 4; in getNeededCount() 177 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 181 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 194 needed = 2; in getNeededCount() 199 needed = 3; in getNeededCount() 210 needed = 4; in getNeededCount() 216 needed = 16; in getNeededCount() 220 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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D | android_opengl_GLES10.cpp | 160 int needed = 1; in getNeededCount() local 166 needed = 2; in getNeededCount() 174 needed = 4; in getNeededCount() 178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 195 needed = 2; in getNeededCount() 200 needed = 3; in getNeededCount() 211 needed = 4; in getNeededCount() 217 needed = 16; in getNeededCount() 221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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D | android_opengl_GLES11.cpp | 160 int needed = 1; in getNeededCount() local 166 needed = 2; in getNeededCount() 174 needed = 4; in getNeededCount() 178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 195 needed = 2; in getNeededCount() 200 needed = 3; in getNeededCount() 211 needed = 4; in getNeededCount() 217 needed = 16; in getNeededCount() 221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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D | android_opengl_GLES31.cpp | 158 int needed = 1; in getNeededCount() local 164 needed = 2; in getNeededCount() 172 needed = 4; in getNeededCount() 176 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 180 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 193 needed = 2; in getNeededCount() 198 needed = 3; in getNeededCount() 209 needed = 4; in getNeededCount() 215 needed = 16; in getNeededCount() 219 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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D | android_opengl_GLES11Ext.cpp | 160 int needed = 1; in getNeededCount() local 166 needed = 2; in getNeededCount() 174 needed = 4; in getNeededCount() 178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() 182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); in getNeededCount() 195 needed = 2; in getNeededCount() 200 needed = 3; in getNeededCount() 211 needed = 4; in getNeededCount() 217 needed = 16; in getNeededCount() 221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount() [all …]
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagCommonKinds.inc | 21 …iagnosticEngine::Error, "Target does not support --as-needed", "Target does not support --as-neede… 22 …nosticEngine::Error, "Target doest not support --add-needed", "Target does not support --add-neede… 24 …::Warning, "can not enable --as-needed on the target which does not support shared objects", "can … 25 …osticEngine::Warning, "cannot mix --static with --as-needed", "cannot mix --static with --as-neede…
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/ |
D | FrameworkActionBar.java | 169 boolean needed = mActionBar.isOverflowPopupNeeded(); in isOverflowPopupNeeded() 170 if (!needed) { in isOverflowPopupNeeded() 183 needed = !menus.get(0).isActionViewExpanded(); in isOverflowPopupNeeded() 185 needed = count > 0; in isOverflowPopupNeeded() 188 return needed; in isOverflowPopupNeeded()
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/frameworks/compile/libbcc/bcinfo/Wrap/ |
D | bitcode_wrapperer.cpp | 140 size_t needed = buffer_.size() - buffer_size_; in FillBuffer() local 143 int actually_read = infile_->Read(&buffer_[buffer_size_], needed); in FillBuffer() 149 needed -= actually_read; in FillBuffer()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/tests/res/ |
D | .README | 1 The res directory is needed for Eclipse to correctly build the project, but it
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/frameworks/base/tools/aidl/ |
D | generate_java_rpc.cpp | 419 bool needed; member in ListenerClass 427 needed(false) in ListenerClass() 449 bool needed; member in EndpointBaseClass 457 needed(false) in EndpointBaseClass() 502 bool needed; member in ResultDispatcherClass 516 needed(false) in ResultDispatcherClass() 718 resultsDispatcherClass->needed = true; in generate_proxy_method() 846 listenerClass->needed = true; in generate_event_method() 991 if (results->needed) { in generate_rpc_interface_class() 994 if (listener->needed) { in generate_rpc_interface_class()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_presentation_time.txt | 80 an absolute time is needed such as displaying the color buffer on a 82 clock. For situations in which an absolute time is not needed such as 110 presentation time when an absolute time is needed be queried on Android?
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | uses-permission-element.jd | 69 Setting this attribute is useful if the permission your app requires is no longer needed beginning 76 permission is needed only up to API level 18 with a declaration such as this:
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D | supports-gl-texture-element.jd | 66 The set of format strings may grow over time, as needed, and since the values 67 are strings, applications are free to declare other formats as needed.</p>
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/frameworks/base/docs/html/training/scheduling/ |
D | index.jd | 55 Learn how to keep the screen or CPU awake as needed, while minimizing the impact
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/frameworks/base/docs/html/google/play/licensing/ |
D | overview.jd | 39 application as needed.</p> 132 custom code for defining licensing policy and managing access as needed by your application. The key 141 response and apply other constraints, if needed. The implementation also lets 148 response. Your implementation can manage access in any way needed, including
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/frameworks/base/docs/html/design/building-blocks/ |
D | text-fields.jd | 69 typically cut, copy, and paste, but apps can insert additional commands as needed.</p>
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/frameworks/base/docs/html/design/style/ |
D | color.jd | 117 shade that can be used as a complement when needed.</p>
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/frameworks/base/docs/html/training/improving-layouts/ |
D | index.jd | 59 make the included layout visible only when it's needed, sometime after the activity is running.
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D | loading-ondemand.jd | 37 up rendering by loading the views only when they are needed.</p>
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/frameworks/base/docs/html/about/versions/ |
D | android-2.3-highlights.jd | 82 later, if needed, from the original set of suggestions.</p> 102 free-selection mode — the user can adjust the selection area as needed by 107 modes, no use of a trackball is needed.</p> 341 the user as needed. </p> 376 open the camera needed. For example, a video chat application might want to access a
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/frameworks/base/docs/html/guide/topics/processes/ |
D | process-lifecycle.jd | 6 be run, and will remain running until it is no longer needed <em>and</em> 29 process no longer needed (unless other application components are active in
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