Searched refs:newLengthSquared (Results 1 – 1 of 1) sorted by relevance
732 float newLengthSquared = (currentPenumbraVertex - umbra[newUmbraIndex]).lengthSquared(); in genNewPenumbraAndPairWithUmbra() local733 if (newLengthSquared > currentLengthSquared) { in genNewPenumbraAndPairWithUmbra()738 currentLengthSquared = newLengthSquared; in genNewPenumbraAndPairWithUmbra()