Searched refs:newSlot (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 242 int newSlot; in TEST_F() local 244 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL)); in TEST_F() 246 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer)); in TEST_F() 249 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)); in TEST_F() 298 int newSlot; in TEST_F() local 301 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL)); in TEST_F() 302 ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer)); in TEST_F() 304 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY, in TEST_F() 349 int newSlot; in TEST_F() local 350 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer)); in TEST_F() [all …]
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/frameworks/native/services/inputflinger/ |
D | InputReader.cpp | 1608 bool newSlot = false; in process() local 1612 newSlot = true; in process() 1620 if (newSlot) { in process()
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