Searched refs:offsetRequired (Results 1 – 4 of 4) sorted by relevance
797 final boolean offsetRequired = isPaddingOffsetRequired(); in dispatchDraw()798 if (offsetRequired) { in dispatchDraw()804 int top = getScrollY() + getFadeTop(offsetRequired); in dispatchDraw()805 int bottom = top + getFadeHeight(offsetRequired); in dispatchDraw()807 if (offsetRequired) { in dispatchDraw()
266 final boolean offsetRequired = isPaddingOffsetRequired(); in drawFadedEdges()268 … left, right, top + getFadeTop(offsetRequired), bottom, getScrollX(), getScrollY(), in drawFadedEdges()
14667 protected int getFadeTop(boolean offsetRequired) {14669 if (offsetRequired) top += getTopPaddingOffset();14677 protected int getFadeHeight(boolean offsetRequired) {14679 if (offsetRequired) padding += getTopPaddingOffset();15267 final boolean offsetRequired = isPaddingOffsetRequired();15268 if (offsetRequired) {15274 int top = mScrollY + getFadeTop(offsetRequired);15275 int bottom = top + getFadeHeight(offsetRequired);15277 if (offsetRequired) {
5566 protected int getFadeTop(boolean offsetRequired) { in getFadeTop() argument5574 if (offsetRequired) voffset += getTopPaddingOffset(); in getFadeTop()5583 protected int getFadeHeight(boolean offsetRequired) { in getFadeHeight() argument