Searched refs:opaqueBuffer (Results 1 – 1 of 1) sorted by relevance
334 Allocation opaqueBuffer = null; in initRS() local336 opaqueBuffer = Allocation.createSized(mRS, Element.U32(mRS), mRenderables.size()); in initRS()343 sceneManager.mRenderLoop.bind_gFrontToBack(opaqueBuffer); in initRS()