Searched refs:outFence (Results 1 – 10 of 10) sorted by relevance
/frameworks/native/include/gui/ |
D | IGraphicBufferProducer.h | 207 sp<Fence>* outFence) = 0; 286 bool* outAsync, sp<Fence>* outFence, 294 *outFence = fence;
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D | BufferQueueProducer.h | 96 virtual status_t dequeueBuffer(int *outSlot, sp<Fence>* outFence, bool async, 104 sp<Fence>* outFence);
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 86 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer() argument 119 outFence = item.mFence; in nextBuffer()
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D | FramebufferSurface.h | 67 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
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D | VirtualDisplaySurface.cpp | 231 sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId); in onFrameCommitted() local 240 outFence), in onFrameCommitted() 250 mSource[SOURCE_SINK]->cancelBuffer(sslot, outFence); in onFrameCommitted()
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D | VirtualDisplaySurface.h | 106 sp<Fence>* outFence);
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 73 sp<Fence>* outFence) { in detachNextBuffer() argument 74 return mProducer->detachNextBuffer(outBuffer, outFence); in detachNextBuffer()
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D | MonitoredProducer.h | 43 sp<Fence>* outFence);
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/frameworks/native/libs/gui/ |
D | IGraphicBufferProducer.cpp | 129 sp<Fence>* outFence) { in detachNextBuffer() argument 133 } else if (outFence == NULL) { in detachNextBuffer() 152 *outFence = new Fence; in detachNextBuffer() 153 reply.read(**outFence); in detachNextBuffer()
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D | BufferQueueProducer.cpp | 252 sp<android::Fence> *outFence, bool async, in dequeueBuffer() argument 335 *outFence = mSlots[found].mFence; in dequeueBuffer() 422 sp<Fence>* outFence) { in detachNextBuffer() argument 428 } else if (outFence == NULL) { in detachNextBuffer() 460 *outFence = mSlots[found].mFence; in detachNextBuffer()
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