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Searched refs:overrunNs (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DFastCapture.cpp139 overrunNs = (frameCount * 500000000LL) / sampleRate; // 0.50 in onStateChange()
145 overrunNs = 0; in onStateChange()
DFastThread.cpp44 overrunNs(0), in FastThread()
251 } else if (nsec < overrunNs) { in threadLoop()
DFastThread.h59 long overrunNs; // overrun likely when write cycle is less than this value variable
DFastMixer.cpp195 overrunNs = (frameCount * 500000000LL) / sampleRate; // 0.50 in onStateChange()
201 overrunNs = 0; in onStateChange()