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Searched refs:ownedBitmapResources (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayList.cpp49 for (size_t i = 0; i < ownedBitmapResources.size(); i++) { in cleanupResources()
50 const SkBitmap* bitmap = ownedBitmapResources.itemAt(i); in cleanupResources()
78 ownedBitmapResources.clear(); in cleanupResources()
DDisplayList.h139 Vector<const SkBitmap*> ownedBitmapResources; variable
DDisplayListRenderer.h283 mDisplayListData->ownedBitmapResources.add(bitmap); in refBitmapData()
DRenderNode.cpp342 if (subtree->ownedBitmapResources.size()) { in prepareSubTree()