Searched refs:p2c2x (Results 1 – 1 of 1) sorted by relevance
993 float p2c2x = (p2x + c2x) * 0.5f; in recursiveCubicBezierVertices() local1002 float p2c1c2x = (p2c2x + c1c2x) * 0.5f; in recursiveCubicBezierVertices()1014 p2x, p2y, p2c2x, p2c2y, in recursiveCubicBezierVertices()