Searched refs:parseTileMode (Results 1 – 1 of 1) sorted by relevance
790 final Shader.TileMode mode = parseTileMode(tileMode); in updateStateFromTypedArray()796 setTileModeX(parseTileMode(tileModeX)); in updateStateFromTypedArray()801 setTileModeY(parseTileMode(tileModeY)); in updateStateFromTypedArray()827 private static Shader.TileMode parseTileMode(int tileMode) { in parseTileMode() method in BitmapDrawable