Searched refs:playbackThread (Results 1 – 5 of 5) sorted by relevance
490 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in destroy() local491 wasActive = playbackThread->destroyTrack_l(this); in destroy()695 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in start() local696 status = playbackThread->addTrack_l(this); in start()732 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in stop() local733 if (playbackThread->mActiveTracks.indexOf(this) < 0) { in stop()746 playbackThread); in stop()757 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in pause() local773 playbackThread->broadcast_l(); in pause()788 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in flush() local[all …]
299 PatchTrack(PlaybackThread *playbackThread,
1115 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); in getParameters() local1116 if (playbackThread != NULL) { in getParameters()1117 return playbackThread->getParameters(keys); in getParameters()1187 PlaybackThread *playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local1188 if (playbackThread != NULL) { in getRenderPosition()1189 return playbackThread->getRenderPosition(halFrames, dspFrames); in getRenderPosition()
4366 const wp<AudioFlinger::PlaybackThread>& playbackThread) in AsyncCallbackThread() argument4368 mPlaybackThread(playbackThread), in AsyncCallbackThread()4408 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local4409 if (playbackThread != 0) { in threadLoop()4411 playbackThread->resetWriteBlocked(writeAckSequence >> 1); in threadLoop()4414 playbackThread->resetDraining(drainSequence >> 1); in threadLoop()4899 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in outputsReady() local4901 if (playbackThread->standby() && !playbackThread->isSuspended()) { in outputsReady()
961 AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);