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Searched refs:pointerX (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp73 mLocked.pointerX = 0; in PointerController()
137 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()
170 mLocked.pointerX = minX; in setPositionLocked()
172 mLocked.pointerX = maxX; in setPositionLocked()
174 mLocked.pointerX = x; in setPositionLocked()
190 *outX = mLocked.pointerX; in getPosition()
327 mLocked.pointerX = (minX + maxX) * 0.5f; in setDisplayViewport()
330 mLocked.pointerX = 0; in setDisplayViewport()
341 float x = mLocked.pointerX + 0.5f; in setDisplayViewport()
383 mLocked.pointerX = x - 0.5f; in setDisplayViewport()
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DPointerController.h151 float pointerX; member