Searched refs:possibleMatch (Results 1 – 1 of 1) sorted by relevance
1480 uint32_t possibleMatch = (1<<numConfigs)-1; in eglChooseConfig() local1481 while(possibleMatch && *attrib_list != EGL_NONE) { in eglChooseConfig()1485 for (int i=0 ; possibleMatch && i<numConfigs ; i++) { in eglChooseConfig()1486 if (!(possibleMatch & (1<<i))) in eglChooseConfig()1489 possibleMatch &= ~(1<<i); in eglChooseConfig()1495 for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) { in eglChooseConfig()1503 for (int i=0 ; possibleMatch && i<numConfigs ; i++) { in eglChooseConfig()1504 if (!(possibleMatch & (1<<i))) in eglChooseConfig()1510 possibleMatch &= ~(1<<i); in eglChooseConfig()1518 if (possibleMatch) { in eglChooseConfig()[all …]