Searched refs:quadBounds (Results 1 – 1 of 1) sorted by relevance
926 const Rect& quadBounds = opMesh->quads[i]; in multiDraw() local927 const float x = tx + quadBounds.left; in multiDraw()928 const float y = ty + quadBounds.top; in multiDraw()930 x + quadBounds.getWidth(), y + quadBounds.getHeight()); in multiDraw()