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Searched refs:renderTriangle (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
Darray.cpp686 c->prims.renderTriangle(c, v0, v1, v2); in drawPrimitivesTriangleFanOrStrip()
736 c->prims.renderTriangle(c, v, v+1, v+2); in drawPrimitivesTriangles()
886 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangleFanOrStrip()
922 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangles()
936 c->prims.renderTriangle(c, v0, v1, v2); in drawIndexedPrimitivesTriangles()
Dcontext.h605 void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); member
Dprimitives.cpp226 c->prims.renderTriangle = primitive_clip_triangle; in ogles_validate_primitives()
230 c->prims.renderTriangle = primitive_nop_triangle; in ogles_validate_primitives()