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/frameworks/native/services/surfaceflinger/RenderEngine/
DRenderEngine.cpp65 EGLint renderableType = 0; in create() local
67 renderableType = EGL_OPENGL_ES2_BIT; in create()
69 EGL_RENDERABLE_TYPE, &renderableType)) { in create()
73 if (renderableType & EGL_OPENGL_ES2_BIT) { in create()
75 } else if (renderableType & EGL_OPENGL_ES_BIT) { in create()
368 EGLint renderableType, EGLConfig* config) { in selectEGLConfig() argument
376 if (renderableType) { in selectEGLConfig()
377 attribs[EGL_RENDERABLE_TYPE] = renderableType; in selectEGLConfig()