Searched refs:roundedUpW (Results 1 – 1 of 1) sorted by relevance
271 uint16_t roundedUpW = (glyphW + CACHE_BLOCK_ROUNDING_SIZE - 1) & -CACHE_BLOCK_ROUNDING_SIZE; in fitBitmap() local278 if (roundedUpW <= cacheBlock->mWidth && glyphH <= cacheBlock->mHeight && in fitBitmap()280 (cacheBlock->mWidth - roundedUpW < CACHE_BLOCK_ROUNDING_SIZE))) { in fitBitmap()283 roundedUpW = glyphW; in fitBitmap()294 cacheBlock->mWidth -= roundedUpW; in fitBitmap()295 cacheBlock->mX += roundedUpW; in fitBitmap()300 roundedUpW, mHeight - glyphH - TEXTURE_BORDER_SIZE); in fitBitmap()