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Searched refs:serverChannelName (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/input/
DInputTransport.cpp138 String8 serverChannelName = name; in openInputChannelPair() local
139 serverChannelName.append(" (server)"); in openInputChannelPair()
140 outServerChannel = new InputChannel(serverChannelName, sockets[0]); in openInputChannelPair()