Searched refs:setDefaultMaxBufferCount (Results 1 – 17 of 17) sorted by relevance
33 mST->setDefaultMaxBufferCount(3); in TEST_F()84 mST->setDefaultMaxBufferCount(3); in TEST_F()328 mST->setDefaultMaxBufferCount(3); in TEST_F()385 mST->setDefaultMaxBufferCount(3); in TEST_F()446 mST->setDefaultMaxBufferCount(3); in TEST_F()
137 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2)); in TEST_F()
364 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); in TEST_F()391 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); in TEST_F()
187 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); in TEST_F()649 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2)); in TEST_F()
109 virtual status_t setDefaultMaxBufferCount(int bufferCount);
255 virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
118 status_t setDefaultMaxBufferCount(int bufferCount);
68 mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS); in FramebufferSurface()
93 mConsumer->setDefaultMaxBufferCount(2); in VirtualDisplaySurface()
77 mGlConsumer->setDefaultMaxBufferCount(5); in createInputSurface()
179 mGlConsumer->setDefaultMaxBufferCount(5); in setup_l()
322 virtual status_t setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount() function in android::BpGraphicBufferConsumer498 status_t result = setDefaultMaxBufferCount(bufferCount); in onTransact()
439 status_t BufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount() function in android::BufferQueueConsumer
173 status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount() function in android::GLConsumer175 return mConsumer->setDefaultMaxBufferCount(bufferCount); in setDefaultMaxBufferCount()
239 consumer->setDefaultMaxBufferCount(1); in SurfaceTexture_init()
210 glc->setDefaultMaxBufferCount(3); in createNamedSurfaceTexture()
133 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(2); in onFirstRef()135 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(3); in onFirstRef()