Searched refs:settled (Results 1 – 2 of 2) sorted by relevance
258 /** Called when a drawer has settled in a completely closed state. */265 /** Called when a drawer has settled in a completely open state. */338 /** Called when a drawer has settled in a completely closed state. */344 /** Called when a drawer has settled in a completely open state. */
5059 bool settled = when >= mPointerGesture.firstTouchTime in preparePointerGestures() local5065 } else if (!settled && currentFingerCount > lastFingerCount) { in preparePointerGestures()