Searched refs:spriteController (Results 1 – 3 of 3) sorted by relevance
79 const sp<Looper>& looper, const sp<SpriteController>& spriteController);
55 const sp<Looper>& looper, const sp<SpriteController>& spriteController) : in PointerController() argument56 mPolicy(policy), mLooper(looper), mSpriteController(spriteController) { in PointerController()
259 sp<SpriteController> spriteController; member438 controller = new PointerController(this, mLooper, mLocked.spriteController); in obtainPointerController()469 if (mLocked.spriteController == NULL) { in ensureSpriteControllerLocked()475 mLocked.spriteController = new SpriteController(mLooper, layer); in ensureSpriteControllerLocked()