/frameworks/base/core/java/android/database/sqlite/ |
D | SQLiteSession.java | 410 boolean successful = (top.mMarkedSuccessful || yielding) && !top.mChildFailed; in endTransactionUnchecked() 416 if (successful) { in endTransactionUnchecked() 423 successful = false; in endTransactionUnchecked() 431 if (!successful) { in endTransactionUnchecked() 436 if (successful) { in endTransactionUnchecked()
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/frameworks/ex/common/java/com/android/common/contacts/ |
D | DataUsageStatUpdater.java | 201 boolean successful = false; in update() 216 successful = true; in update() 250 successful = true; in update() 259 return successful; in update()
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/frameworks/base/core/java/android/service/trust/ |
D | TrustAgentService.java | 171 public void onUnlockAttempt(boolean successful) { in onUnlockAttempt() argument 310 public void onUnlockAttempt(boolean successful) { in onUnlockAttempt() argument 311 mHandler.obtainMessage(MSG_UNLOCK_ATTEMPT, successful ? 1 : 0, 0).sendToTarget(); in onUnlockAttempt()
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D | ITrustAgentService.aidl | 26 oneway void onUnlockAttempt(boolean successful); in onUnlockAttempt() argument
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/frameworks/base/docs/html/distribute/googleplay/edu/ |
D | videos.jd | 5 page.metaDescription=Watch video resources from Google and successful educational developers. 14 Google and successful educational developers.
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/frameworks/base/core/java/android/app/trust/ |
D | TrustManager.java | 54 public void reportUnlockAttempt(boolean successful, int userId) { in reportUnlockAttempt() argument 56 mService.reportUnlockAttempt(successful, userId); in reportUnlockAttempt()
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D | ITrustManager.aidl | 27 void reportUnlockAttempt(boolean successful, int userId); in reportUnlockAttempt() argument
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/frameworks/base/packages/Keyguard/test/SampleTrustAgent/src/com/android/trustagent/test/ |
D | SampleTrustAgent.java | 104 public void onUnlockAttempt(boolean successful) { in onUnlockAttempt() argument 106 logAndShowToast("onUnlockAttempt(successful=" + successful + ")"); in onUnlockAttempt()
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/frameworks/base/docs/html/distribute/users/ |
D | index.jd | 9 is different, but there are some common themes from successful Google Play
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/frameworks/base/docs/html/google/play/billing/ |
D | api.jd | 74 …-app purchases, send a {@code getPurchases} request. If the request is successful, Google Play ret… 75 … specify a list of product IDs in the query request. If the request is successful, Google Play ret… 81 …ivityResult} has a result code that indicates whether the purchase was successful or canceled. The… 115 …tion, you must send a consumption request to Google Play and receive a successful response indicat… 123 <li>If the purchase was successful, consume the purchase by making a {@code consumePurchase} call.<… 125 <li>If the consumption was successful, provision the product in your application.</li> 132 <li>If the consumption was successful, provision the product in your application.</li>
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D | billing_integrate.jd | 191 <p>If the request is successful, the returned {@link android.os.Bundle}has a response code of {@cod… 223 If the request is successful, the returned {@link android.os.Bundle} has a response code of {@code … 282 …r account that is currently logged in to the device. If the request is successful, the returned {@… 330 Play service following a successful purchase request. In this example, you are 338 …umable in-app purchase to the user. Make sure that you have received a successful consumption resp…
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/frameworks/base/docs/html/training/basics/intents/ |
D | result.jd | 79 android.app.Activity#RESULT_OK} if the operation was successful or {@link 92 // Make sure the request was successful 129 // Make sure the request was successful
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/frameworks/base/services/core/java/com/android/server/trust/ |
D | TrustAgentWrapper.java | 300 public void onUnlockAttempt(boolean successful) { in onUnlockAttempt() argument 302 if (mTrustAgentService != null) mTrustAgentService.onUnlockAttempt(successful); in onUnlockAttempt()
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D | TrustManagerService.java | 538 private void dispatchUnlockAttempt(boolean successful, int userId) { in dispatchUnlockAttempt() argument 542 info.agent.onUnlockAttempt(successful); in dispatchUnlockAttempt() 546 if (successful) { in dispatchUnlockAttempt()
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/frameworks/base/docs/html/training/in-app-billing/ |
D | purchase-iab-products.jd | 52 <p>If the purchase order is successful, the response data from Google Play is stored in an {@code P… 78 <p>Upon a successful purchase, the user’s purchase data is cached locally by Google Play’s In-app B… 86 <p>If the query is successful, the query results are stored in an {@code Inventory} object that is … 109 …umable in-app purchase to the user. Make sure that you have received a successful consumption resp…
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/frameworks/base/docs/html/training/basics/supporting-devices/ |
D | index.jd | 28 types, you have an opportunity to reach a huge audience with your app. In order to be as successful
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/frameworks/base/docs/html/distribute/analyze/ |
D | index.jd | 24 lets you easily identify roadblocks and successful features, so that you can
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/frameworks/base/docs/html/training/wearables/data-layer/ |
D | index.jd | 35 returns a successful result code. If the devices are not connected, an error is returned. A 36 successful result code does not indicate that the message was delivered successfully as the
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/ |
D | EventLogTags.logtags | 27 # Data network registration failed after successful voice registration
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/frameworks/base/docs/html/distribute/essentials/best-practices/ |
D | games.jd | 3 page.metaDescription=Essential tips for launching successful games in Google Play. 19 great, successful games for Google Play.
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D | apps.jd | 3 page.metaDescription=Essential tips for launching successful apps in Google Play. 17 <p>The following best practices have enabled developers worldwide to build great, successful apps f…
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/frameworks/base/docs/html/tools/help/uiautomator/ |
D | UiDevice.jd | 1926 <ul class="nolist"><li>true if successful, else return false</li></ul> 1956 <ul class="nolist"><li>true if successful, else return false</li></ul> 1992 <ul class="nolist"><li>true if successful, else return false</li></ul> 2025 <ul class="nolist"><li>true if successful, else return false</li></ul> 2058 <ul class="nolist"><li>true if successful, else return false</li></ul> 2091 <ul class="nolist"><li>true if successful, else return false</li></ul> 2124 <ul class="nolist"><li>true if successful, else return false</li></ul> 2157 <ul class="nolist"><li>true if successful, else return false</li></ul> 2190 <ul class="nolist"><li>true if successful, else return false</li></ul> 2223 <ul class="nolist"><li>true if successful, else return false</li></ul> [all …]
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D | Configurator.jd | 545 action was successful. Generally, this timeout should not be modified. 644 the scroll action was successful. Generally, this timeout should not be modified. 754 action was successful. Generally, this timeout should not be modified. 839 the scroll action was successful. Generally, this timeout should not be modified.
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/frameworks/base/docs/html/training/tv/start/ |
D | index.jd | 28 substantially different from phone and tablet devices. In order to make your app successful on TV
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/frameworks/base/docs/html/training/location/ |
D | geofencing.jd | 802 Once this method is called, you can determine if the request was successful or not. 809 was successful, the geofences you requested are active. If the request was unsuccessful, 827 // If adding the geofences was successful 830 * Handle successful addition of geofences here. 1208 // If removing the geofences was successful 1211 * Handle successful removal of geofences here. 1373 // If removing the geocodes was successful 1376 * Handle successful removal of geofences here.
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