Searched refs:swapSrcDst (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Program.h | 157 bool swapSrcDst; member 199 swapSrcDst = false; in reset() 262 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST; in key()
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D | OpenGLRenderer.h | 723 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, 729 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, 824 bool swapSrcDst = false); 857 void setupDrawBlending(const Layer* layer, bool swapSrcDst = false); 858 void setupDrawBlending(const SkPaint* paint, bool blend = true, bool swapSrcDst = false);
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D | OpenGLRenderer.cpp | 1669 void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) { 1677 chooseBlending(blend, mode, mDescription, swapSrcDst); 1680 void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) { 1688 chooseBlending(blend, mode, mDescription, swapSrcDst); 3300 bool swapSrcDst, bool ignoreTransform, GLuint vbo, 3312 setupDrawBlending(paint, blend, swapSrcDst); 3327 bool swapSrcDst, bool ignoreTransform, GLuint vbo, 3339 setupDrawBlending(paint, blend, swapSrcDst); 3382 ProgramDescription& description, bool swapSrcDst) { 3401 description.swapSrcDst = swapSrcDst; [all …]
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D | ProgramCache.cpp | 759 shader.append(!description.swapSrcDst ? in generateFragmentShader()
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