Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 1245 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local 1247 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked() 1250 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked() 1266 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked() 1307 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local 1310 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked() 1313 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked() 1320 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked() 1353 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked() 1383 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked() [all …]
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D | InputDispatcher.h | 538 int32_t targetFlags; member 549 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor); 553 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget() 557 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit() 951 int32_t targetFlags; member 967 int32_t targetFlags, BitSet32 pointerIds); 1033 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
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