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Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1245 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local
1247 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1250 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1266 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1307 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local
1310 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1313 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1320 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1353 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1383 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked()
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DInputDispatcher.h538 int32_t targetFlags; member
549 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
553 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget()
557 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit()
951 int32_t targetFlags; member
967 int32_t targetFlags, BitSet32 pointerIds);
1033 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);