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Searched refs:target_coords_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp86 target_coords_(NULL), in ShaderProgram()
110 target_coords_(NULL), in ShaderProgram()
126 delete[] target_coords_; in ~ShaderProgram()
140 if (!target_coords_) in SetDefaultCoords()
141 target_coords_ = new float[8]; in SetDefaultCoords()
152 target_coords_[0] = -1.0f; in SetDefaultCoords()
153 target_coords_[1] = -1.0f; in SetDefaultCoords()
154 target_coords_[2] = 1.0f; in SetDefaultCoords()
155 target_coords_[3] = -1.0f; in SetDefaultCoords()
156 target_coords_[4] = -1.0f; in SetDefaultCoords()
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Dshader_program.h517 float* target_coords_; variable