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Searched refs:teeSink (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DFastMixer.cpp421 NBAIO_Sink* teeSink; in onWork() local
422 if ((teeSink = current->mTeeSink) != NULL) { in onWork()
423 (void) teeSink->write(buffer, frameCount); in onWork()
DAudioFlinger.cpp2024 sp<NBAIO_Sink> teeSink; in openInput_l() local
2058 teeSink = pipe; in openInput_l()
2062 teeSink = mRecordTeeSink; in openInput_l()
2081 , teeSink in openInput_l()
DThreads.cpp2862 Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat); in MixerThread() local
2865 index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers); in MixerThread()
2867 mTeeSink = teeSink; in MixerThread()
2868 PipeReader *teeSource = new PipeReader(*teeSink); in MixerThread()
4933 , const sp<NBAIO_Sink>& teeSink in RecordThread() argument
4941 , mTeeSink(teeSink) in RecordThread()
DThreads.h1057 , const sp<NBAIO_Sink>& teeSink