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Searched refs:textureHandle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/tests/
DSRGB_test.cpp190 GLuint textureHandle; in initShaders() local
191 glGenTextures(1, &textureHandle); in initShaders()
193 glBindTexture(GL_TEXTURE_2D, textureHandle); in initShaders()