Searched refs:textureMatrix (Results 1 – 2 of 2) sorted by relevance
633 float textureMatrix[16]; in onDraw() local635 mSurfaceFlingerConsumer->getTransformMatrix(textureMatrix); in onDraw()661 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in onDraw()662 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in onDraw()668 mTexture.setMatrix(textureMatrix); in onDraw()
667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()