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Searched refs:textureUnit (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaShader.h55 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
65 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) { in setupProgram() argument
78 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
89 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
102 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
113 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
DSkiaShader.cpp140 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
156 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) { in setupProgram() argument
158 gSetupProgramProc[getType(shader)](caches, modelViewMatrix, textureUnit, extensions, shader); in setupProgram()
171 GLuint* textureUnit, const Extensions&, const SkShader& shader) { in setupProgram() argument
177 GLuint textureSlot = (*textureUnit)++; in setupProgram()
264 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) { in setupProgram() argument
271 GLuint textureSlot = (*textureUnit)++; in setupProgram()
367 GLuint* textureUnit, const Extensions&, const SkShader& shader) { in setupProgram() argument
393 GLuint textureSlot = (*textureUnit)++; in setupProgram()
410 caches->dither.setupProgram(program, textureUnit); in setupProgram()
[all …]
DDither.cpp89 void Dither::setupProgram(Program* program, GLuint* textureUnit) { in setupProgram() argument
92 GLuint textureSlot = (*textureUnit)++; in setupProgram()
DDither.h43 void setupProgram(Program* program, GLuint* textureUnit);
DCaches.cpp527 void Caches::activeTexture(GLuint textureUnit) { in activeTexture() argument
528 if (mTextureUnit != textureUnit) { in activeTexture()
529 glActiveTexture(gTextureUnits[textureUnit]); in activeTexture()
530 mTextureUnit = textureUnit; in activeTexture()
DCaches.h234 void activeTexture(GLuint textureUnit);