Searched refs:touchedWindow (Results 1 – 1 of 1) sorted by relevance
1352 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; in findTouchedWindowTargetsLocked() local1353 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()1355 if (! checkInjectionPermission(touchedWindow.windowHandle, in findTouchedWindowTargetsLocked()1382 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; in findTouchedWindowTargetsLocked() local1383 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked()1384 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle; in findTouchedWindowTargetsLocked()1395 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; in findTouchedWindowTargetsLocked() local1396 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()1399 touchedWindow.windowHandle, entry, "touched"); in findTouchedWindowTargetsLocked()1402 NULL, touchedWindow.windowHandle, nextWakeupTime, reason.string()); in findTouchedWindowTargetsLocked()[all …]