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Searched refs:true3dMat (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp488 mat4 true3dMat; in applyViewPropertyTransforms() local
489 true3dMat.loadTranslate( in applyViewPropertyTransforms()
493 true3dMat.rotate(properties().getRotationX(), 1, 0, 0); in applyViewPropertyTransforms()
494 true3dMat.rotate(properties().getRotationY(), 0, 1, 0); in applyViewPropertyTransforms()
495 true3dMat.rotate(properties().getRotation(), 0, 0, 1); in applyViewPropertyTransforms()
496 true3dMat.scale(properties().getScaleX(), properties().getScaleY(), 1); in applyViewPropertyTransforms()
497 true3dMat.translate(-properties().getPivotX(), -properties().getPivotY()); in applyViewPropertyTransforms()
499 matrix.multiply(true3dMat); in applyViewPropertyTransforms()