/frameworks/compile/mclinker/ |
D | mcld.mk | 2 $(error Must set variable MCLD_ROOT_PATH before including this! $(LOCAL_PATH)) 9 $(error Must set variable LLVM_ROOT_PATH before including this! $(LOCAL_PATH))
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D | mcld-device-build.mk | 17 -Wno-unused-const-variable \
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D | mcld-host-build.mk | 12 -Wno-unused-const-variable \
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/frameworks/base/tools/layoutlib/bridge/tests/res/testApp/MyApplication/ |
D | gradlew.bat | 29 echo Please set the JAVA_HOME variable in your environment to match the 43 echo Please set the JAVA_HOME variable in your environment to match the 82 rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | FilterGraph.java | 249 Filter variable = getFilter(varName); in assignVariableToFilterInput() local 250 if (variable == null || !(variable instanceof VariableSource)) { in assignVariableToFilterInput() 256 connectAndBranch(variable, "value", filter, inputName); in assignVariableToFilterInput() 262 return (VariableSource)variable; in assignVariableToFilterInput()
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagSymbolResolutions.inc | 8 …nosticEngine::Fatal, "indirect symbol %0 points to a undefined symbol", "variable %0 is undefined") 9 …ons, DiagnosticEngine::Error, "multiple definition of symbol `%0'", "you define variable %0 twice")
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/frameworks/compile/slang/tests/F_global_init/ |
D | stderr.txt.expect | 1 global_init.rs:19:10: error: Reflection of initializer to variable 'myS' (of type 's') is unsupport…
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/frameworks/compile/libbcc/ |
D | libbcc.mk | 18 $(error Must set variable LIBBCC_ROOT_PATH before including this! $(LOCAL_PATH))
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D | README.rst | 137 variable list, exported function list, pragma list, function information 147 * **String Pool** (MCO_StringPool) - A collection of serialized variable
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/frameworks/ex/framesequence/jni/ |
D | Android.mk | 41 LOCAL_CFLAGS += -Wall -Wno-unused-parameter -Wno-unused-variable -Wno-overloaded-virtual
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/frameworks/base/tools/aidl/ |
D | AST.cpp | 59 variable(NULL) in Field() 66 variable(v) in Field() 77 types->insert(this->variable->type); in GatherTypes() 87 fprintf(to, "%s %s", this->variable->type->QualifiedName().c_str(), in Write() 88 this->variable->name.c_str()); in Write()
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D | AST.h | 100 Variable *variable; member 104 Field(int modifiers, Variable* variable);
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/frameworks/opt/bitmap/sample/ |
D | proguard-config.pro | 4 …lification/arithmetic,!code/simplification/cast,!field/*,!class/merging/*,!code/allocation/variable
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/frameworks/rs/cpu_ref/ |
D | Android.mk | 4 rs_base_CFLAGS := -Werror -Wall -Wno-unused-parameter -Wno-unused-variable -fno-exceptions
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/frameworks/base/docs/html/tools/help/ |
D | MonkeyDevice.jd | 133 Given the name of a system environment variable, returns its value for this device. 134 The available variable names are listed in the <a href="#getProperty"> 615 Given the name of a system environment variable, returns its value for this device. 624 The name of the system environment variable. The available variable names are listed in 625 <a href="#table1">Table 1. Property variable names</a> at the end of this topic. 634 The value of the variable. The data format varies according to the variable requested. 664 The name of the system environment variable. The available variable names are listed in 674 The value of the variable. The data format varies according to the variable requested. 1169 <strong>Table 1.</strong>Property variable names used with
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | touch.jd | 114 interface thread of your application, you must declare this public variable as {@code volatile}. 115 Here is the code to declare the variable and expose the getter and setter pair:</p>
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D | projection.jd | 127 previews sections, first add a matrix variable to the <em>vertex shader</em> previously defined 134 // This matrix member variable provides a hook to manipulate
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/frameworks/support/v8/renderscript/rs_support/ |
D | Android.mk | 3 rs_base_CFLAGS := -Werror -Wall -Wno-unused-parameter -Wno-unused-variable \
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/frameworks/compile/slang/lit-tests/ |
D | lit.cfg | 32 # If the user set the overriding environment variable, use it
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/frameworks/base/docs/html/training/contacts-provider/ |
D | retrieve-details.jd | 130 variable to hold the selection value. Use 140 * Defines a variable to contain the selection value. Once you 143 * variable. 351 of the constant; otherwise, the provider interprets the constant as a variable name rather
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/frameworks/base/docs/html/training/wearables/apps/ |
D | packaging.jd | 117 The <code>rawPathResId</code> is the static variable name of the APK resource. For example, 118 for <code>wearable_app.apk</code>, the static variable name is <code>wearable_app</code>.
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/frameworks/base/docs/html/tools/debugging/ |
D | debugging-projects.jd | 33 <li>Variables - When breakpoints are set, displays variable values during code execution</li>
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/frameworks/base/docs/html/training/basics/firstapp/ |
D | running-app.jd | 90 <code>PATH</code> environment variable, then execute: 163 <code>PATH</code> environment variable, then execute:
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/frameworks/base/docs/html/guide/topics/renderscript/ |
D | advanced.jd | 109 variable, so you can read and write the RenderScript variables from the Android 110 framework. If a global variable is initialized at the RenderScript runtime layer, those 174 methods are generated for each variable. For example, if you declare the following variable in 625 at the RenderScript runtime level. When RenderScript code changes the value of a variable, it is not 628 method. However, when Android framework code modifies a variable, that change can be communicated to 708 the <code>struct</code> as normal. Any changes you make to the struct via its pointer variable
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/frameworks/base/docs/html/sdk/installing/ |
D | index.jd | 65 you need to set an environment variable indicating the correct location.</p> 68 Variables</strong> and add a new system variable <code>JAVA_HOME</code> that points to 120 variable so that you can start Android Studio from any directory.</p>
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