Searched refs:wpy (Results 1 – 1 of 1) sorted by relevance
2095 float wpy = mLastWallpaperY >= 0 ? mLastWallpaperY : 0.5f; in updateWallpaperOffsetLocked() local2098 offset = availh > 0 ? -(int)(availh*wpy+.5f) : 0; in updateWallpaperOffsetLocked()2108 if (wallpaperWin.mWallpaperY != wpy || wallpaperWin.mWallpaperYStep != wpys) { in updateWallpaperOffsetLocked()2109 wallpaperWin.mWallpaperY = wpy; in updateWallpaperOffsetLocked()