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Searched refs:writeAsSRGB (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/tests/
DSRGB_test.cpp112 void fillTexture(bool writeAsSRGB) { in fillTexture() argument
119 if (writeAsSRGB) { in fillTexture()
133 glTexImage2D(GL_TEXTURE_2D, 0, writeAsSRGB ? GL_SRGB8_ALPHA8 : GL_RGBA8, in fillTexture()