Searched refs:xAnim (Results 1 – 2 of 2) sorted by relevance
381 final RenderNodeAnimator xAnim = new RenderNodeAnimator(mPropX, mOuterX); in startPendingHardwareExit() local382 xAnim.setDuration(radiusDuration); in startPendingHardwareExit()383 xAnim.setInterpolator(DECEL_INTERPOLATOR); in startPendingHardwareExit()384 xAnim.setTarget(c); in startPendingHardwareExit()385 xAnim.start(); in startPendingHardwareExit()403 mRunningAnimations.add(xAnim); in startPendingHardwareExit()462 final ObjectAnimator xAnim = ObjectAnimator.ofFloat(this, "xGravity", 1); in exitSoftware() local463 xAnim.setAutoCancel(true); in exitSoftware()464 xAnim.setDuration(radiusDuration); in exitSoftware()465 xAnim.setInterpolator(DECEL_INTERPOLATOR); in exitSoftware()[all …]
32 ObjectAnimator xAnim = ObjectAnimator.ofFloat(this, "translationX", 0, 100); field in AnimatorSetEventsTest39 ((AnimatorSet)mAnimator).playSequentially(xAnim, yAnim); in setUp()57 animSet.playSequentially(xAnim, yAnim); in testPlayingCancelDuringChildDelay()