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Searched refs:z1 (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/services/core/java/com/android/server/power/
DWirelessChargerDetector.java312 private static boolean hasMoved(float x1, float y1, float z1, in hasMoved() argument
314 final double dotProduct = (x1 * x2) + (y1 * y2) + (z1 * z2); in hasMoved()
315 final double mag1 = Math.sqrt((x1 * x1) + (y1 * y1) + (z1 * z1)); in hasMoved()
327 + ", x1=" + x1 + ", y1=" + y1 + ", z1=" + z1 in hasMoved()
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Dcolorcube.rs60 uint4 z1 = ((yz01 * weight1.y) + (yz11 * weight2.y)) >> (uint4)16;
62 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Dcolorcube.rs60 uint4 z1 = ((yz01 * weight1.y) + (yz11 * weight2.y)) >> (uint4)16;
62 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Dcolorcube.rs65 uint4 z1 = ((yz01 * weight1.y) + (yz11 * weight2.y)) >> (uint4)16;
67 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
/frameworks/rs/scriptc/
Drs_graphics.rsh256 * @param z1
268 rsgDrawQuad(float x1, float y1, float z1,
280 * @param z1
300 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
414 float x1, y1, z1, x2, y2, z2;
415 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
418 bBoxMin->z = z1;
/frameworks/base/core/java/android/util/
DMathUtils.java100 public static float dist(float x1, float y1, float z1, float x2, float y2, float z2) { in dist() argument
103 final float z = (z2 - z1); in dist()
/frameworks/base/core/jni/android/opengl/
Dutil.cpp262 float z1 = z0; in util_computeBoundingSphere() local
288 else if (z > z1) { in util_computeBoundingSphere()
289 z1 = z; in util_computeBoundingSphere()
299 float dz = z1 - z0; in util_computeBoundingSphere()
315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { in dot3() argument
316 return x0 * x1 + y0 * y1 + z0 * z1; in dot3()
/frameworks/rs/cpu_ref/
DrsCpuIntrinsic3DLUT.cpp130 uint4 z1 = ((yz01 * weight1.y) + (yz11 * weight2.y)) >> (int4)15; in kernel() local
132 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (int4)15; in kernel()
/frameworks/rs/driver/
DrsdGL.h93 float x1, float y1, float z1, float u1, float v1,
DrsdGL.cpp535 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords() argument
540 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp305 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, in SC_DrawQuadTexCoords() argument
326 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in SC_DrawQuadTexCoords()
339 static void SC_DrawQuad(float x1, float y1, float z1, in SC_DrawQuad() argument
343 SC_DrawQuadTexCoords(x1, y1, z1, 0, 1, in SC_DrawQuad()
/frameworks/rs/
DrsFont.h246 void appendMeshQuad(float x1, float y1, float z1,
DrsFont.cpp668 void FontState::appendMeshQuad(float x1, float y1, float z1, in appendMeshQuad() argument
691 (*currentPos++) = z1; in appendMeshQuad()