Searched refs:abcRenderBufIdx (Results 1 – 1 of 1) sorted by relevance
440 int abcRenderBufIdx = ctx->listStats[dpy].renderBufIndexforABC; in drawUsingAppBufferComposition() local443 list->hwLayers[abcRenderBufIdx].displayFrame; in drawUsingAppBufferComposition()444 for (int i = abcRenderBufIdx + 1; i < layerCount; i++) { in drawUsingAppBufferComposition()454 (private_handle_t *)list->hwLayers[abcRenderBufIdx].handle; in drawUsingAppBufferComposition()456 if(list->hwLayers[abcRenderBufIdx].acquireFenceFd >=0){ in drawUsingAppBufferComposition()458 list->hwLayers[abcRenderBufIdx].acquireFenceFd); in drawUsingAppBufferComposition()460 for(int i = abcRenderBufIdx + 1; i < layerCount; i++){ in drawUsingAppBufferComposition()469 close(list->hwLayers[abcRenderBufIdx].acquireFenceFd); in drawUsingAppBufferComposition()470 list->hwLayers[abcRenderBufIdx].acquireFenceFd = -1; in drawUsingAppBufferComposition()